animated gif of the word 'games' with 3 exclamation points and a flower

all my games are pretty short. a lot of them are autobiographical or otherwise personal, and, at this point, i'd say most of my published games are probably bitsy games. often, my goal with my games is to make something that feels "good" or "right" to me, and that concept or feeling is not static. i sometimes go in and edit old games when what i want from them has changed. none of my games are intended to be read as "empathy games."